Post by MukLuk on Jul 28, 2011 11:36:17 GMT -6
humans -- !
[/i][/size][/font][/color][/center]The helpless destroyers, humans once foolishly believed they ruled the world, unaware that the true powers lurked in the shadows, under the heels of civilization. Now, they sit on the brink of extinction, the few surviving settlements nomadic or hidden, leaving only a handful to carry the title of 'free human'. The remaining humans are cattle for the vampires, kept for feeding and blood supply. Many cattle live lives of comfort and luxury, but just as many lead lives closer to cattle than one might wish to believe.
.abilities.
[/color]- Empathy- the ability to read and occasionally influence emotions. *
- Telekinesis- the ability to move objects with one's mind. *
- Sensitivity- the ability to sense when supernatural beings are nearby and an immunity to glamour (including glamours intended to conceal appearance). *
- Familiar- to be taken as a familiar to a demon.
* - denotes that a human profile with said ability will undergo a more extensive review than a human profile without said ability.
vampires -- !
[/i][/size][/font][/color][/center]The classic blood-drinkers, creatures of incredible speed, strength, and beauty. When civilization first collapsed, the vampires were quick to expand. They renewed the monarchy of ancient times, took human cattle, and changed others. Their ranks swelled and they are the largest of the races besides the demons.
.abilities.
[/color]- Acute Senses.
- Great Strength.
- Accelerated healing.
- Bloodlust- a newly turned vampire has a difficult time adjusting to their new abilities and controlling them. As such, they have no reign on their abilities and, for the first decade, are stronger, faster, and more impulsive than other vampires.
- Maker- the dominance a vampire has over any vampires they have created. Vampires are compelled to obey their maker, or the one that created them, often against their own will.
- 1,000 Year Mastery- when a vampire reaches the age of 1,000, they are considered 'masters' and are some of the most powerful creatures in existence. *
- Telekinesis- the ability to move objects with one's mind. *
* - denotes that a vampire profile with said ability will undergo a more extensive review than a vampire profile without said ability.
werewolves -- !
[/i][/size][/font][/color][/center]With the ability to shift between the forms of a man and a wolf, they are often viewed as somewhat ‘out of control’ by the other races. They generally keep to their own species and most who have spent their lives among others of their race tend to have something of a distaste for others. They are the epitome of the wolf, prideful, dangerous, and at times even feral.
.abilities.
[/color]- Acute Senses.
- Great Strength.
- Accelerated healing.
- Feral- a newly turned werewolf has a difficult time adjusting to their new abilities and controlling them. As such, often times such werewolves resemble their wolves to a fearsome degree, often acting feral, snarling, growling, and changing uncontrollably.
- Dominance- the dominance an alpha has over his or her pack is that of absolute and undeniable control. Any orders given with the force of dominance behind them must either be obeyed or the subordinate werewolf could suffer fierce, physical pain as their own body revolts.
- Pack Telepathy- the exchange of thoughts and emotions within a pack.
faeries -- !
[/i][/size][/font][/color][/center]The Fae are reclusive to the extent that some believe them to be a myth. Their kind are beautiful, frighteningly so, and will most often wear glamours around others so as not to unsettle them. They exist in a loosely bonded monarchy, more concerned with revelry now that the world is devoid of humans.
.abilities.
[/color]- Acute Senses.
- Great Strength.
- Accelerated healing.
- Glamour- the ability to either charm the unwitting and often bend them to one's will, or conceal one's true appearance under the facade of another.
- Telekinesis- the ability to move objects with one's mind. *
- Pyrokinesis- the ability to control and manipulate fire. *
- Hydrokinesis- the ability to control and manipulate water. *
- Aerokinesis- the ability to control and manipulate air. *
- Terrakinesis- the ability to control and manipulate earth. *
* - denotes that a faerie profile with said ability will undergo a more extensive review than a faerie profile without said ability.
demons -- !
[/i][/size][/font][/color][/center]Their origins are unknown, as is their true capability. Most know only that if you come across one, you run, as fast as you can and in the other direction. In the face of such power, humans named them the first thing that came to mind with the world in ruins and so many dead; demons. And it suits them. They are Legion, for they are many. And the world is theirs. For the moment.
.abilities.
[/color]- Acute Senses.
- Great Strength.
- Accelerated healing.
- Demonic Form- most demons assume something of a human semblance in their travels; however, all demons have access to a different form, something called the ‘True Form’. It can range from animalistic to truly horrific. In truth, it all depends on the demon, or rather, you, the creator.
- Shapeshifting- the more powerful of demons can assume select forms, though most are too prideful to do so. *
- Telekinesis- the ability to move objects with one's mind.
- Pyrokinesis- the ability to control and manipulate fire.
- Familiars- demons may take familiars of any race, though it is more akin to ‘slavery’. Each demon has their own specific ‘brand’ for their familiar as well, so be sure to indicate your brand’s design should you take a familiar.
- Berserk- the last-resort ability that most demons will never experience, as it can kill the weak or incapacitate the strong for several days. When a demon is in a situation where they are trapped, seriously injured, etc., they have the ability to summon an incredible burst of strength and power. It is both awe-inspiring and horrifying.
* - denotes that a demon profile with said ability will undergo a more extensive review than a demon profile without said ability.
other -- !
[/i][/size][/font][/center]It would be silly to think that, with so many races unveiled, there weren’t some who chose to remain secluded and covered. And now, with the world in utter chaos and impossibilities abound and walking streets, there are more than even the oldest and the wisest could imagine.
.possible races.
[/color]- Sprites- Dryads, Nymphs, Sylphs, etc.; cousins of the Fae but much more reclusive.
- Were[animal]- Werewolves are the most prominent of Werepeople, but certainly not the only humanoids capable of turning into a single animal. [Ex. Werelions, Werepanthers, Werebat, etc.]
- Shapeshifters- These are restricted to a SELECT FEW.
- More will be added as more profiles are created.
- 'Others' must be applied for and approved by the staff if you are creating a race that isn't on our list.
hybrids -- !
[/i][/size][/color][/font][/center]The one type of creature that everyone seems to hate. Why? Because hybrids are the lowest of low. They are the dirt of the almighty races. For generations upon generations, they have had to hide who they are for fear of being killed outright. It seems now that the demons have destroyed the humans, hybrids might be the only ones that hold the key to restoring the dying races. Who's laughing now, when the scum may help restore the world?
.possible hybrids.
[/color]- Vampire/Werewolf- There are two types of vampire/werewolf hybrids. This particular type is closer to vampire then werewolf. They are slightly stronger than humans and slightly faster than them as well. They have all the draw backs of a vampire though. Can't stand sunlight, can't stand silver, and other vampire weaknesses. They don't need blood though as much as a regular vampire. Around the full moon is a bad time for them, because they have a hard time controlling themselves and usually go into a state of bloodlust.
- Werewolf/Vampire- There are two types of vampire/werewolf hybrids. This particular type is closer to werewolf than vampire. They are slightly stronger than humans and slightly faster than them as well. They have all the draw backs of a werewolf though. Can't stand silver and other werewolf weaknesses. They can turn into a wolf but don't have the need to turn every moon. The only draw back is that they need blood to survive almost more than the average vampire.
- Half Demon/Human- THESE ARE NOTHING LIKE ACTUAL DEMONS. Half Demon Hybrids are made from a demon father and a human mother. The half demon will then get very diluted powers of the father. For example, if the father can control fire then the child will be able to heat things up or possibly burn a person. Half Demons aren't any stronger than humans or faster. They are just humans with diluted powers of their fathers.
- Half Faerie/Human- Half Faerie hybrids are created when just one parent is a faerie. It doesn't matter which one it is but one must be faerie and the other is human. The Half Faerie hybrid won't have a faerie form but they will get whatever abilities their parent had. Just like the half demons though their powers will be diluted. If their parent controlled ice then they will be able to cool things off and slightly freeze things.
- **All Hybrids are born not created. The mixture of vampire and werewolf, demon and human, and faerie and human are the only ways to create a hybrid.**
- **All Hybrids must be applied for and the bios must be exceptional. If you do not meet our standards then obviously your bio will not be accepted.**